Beyond that, the closest we’ve gotten is in the sci-fi space trading genres, where one effectively flies a starship from planet to planet and station to station buying low and selling high. ![]() I vaguely recall some MUDs I encountered in my sampling days where these were a thing. Trade runs and sailing is one of those systems that I haven’t seen done for a very long time since the days of MUDs. … I can think of games with bits and pieces here and there. While I personally couldn’t quite think of a game that plays in an exact similar vein as Archeage, as in 3D WASD mouselook, MMO quest-driven, with trade runs and sailing, as well as crafting, farming, home-building, etc… ![]() Pete from Dragonchasers has been on the hunt for a single-player Archeage – that is, a farming, crafting, home-building and occasionally get out and kill things sort of game… without the 4h queues.
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